Tag Archives: games

Around the horn: moment of silence edition

Going to be off the grid for the next little bit. Comments will be a little slow in getting posted. Back after next week! ART AND THE GOVERNMENT Who should be the next chair of the NEA? Barry Hessenius and Ray Mark Rinaldi trot out some possibilities. Penn Hill Group, which is working with Grantmakers in the Arts on federal […]

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Wrapping up the spring 2012 Createquity Writing Fellowship

Last week, we had a flurry of posts from our Createquity Writing Fellows, Kelly Dylla and Jackie Hasa, including Arts Policy Library entries on two important studies of cultural participation and audience engagement. Now that Kelly and Jackie have successfully completed the third round of the CWF, I wanted to take a moment to highlight […]

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Beyond Gamification: Alternative Models for Games in Arts Organizations

In my first post on games and the arts, I wrote that the massive growth of the video games industry in the last 20 years is motivating the integration of game dynamics with all sorts of products and services. While games that take place in the real world have a long history (e.g. sports, board […]

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Games and the Arts in the 21st Century: An Introduction

The idea of using games as a new way to engage audiences has gained immense traction in the last 5 years. The museum world in particular has seen a great deal of discussion on this topic, from Nina Simon’s dozens of posts to this year’s Museums and the Web conference; these conversations are a natural […]

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